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Coder J
MemberGold is what I got when I donated; honestly, I think most of it is still sitting in chests I have scattered around. Unfortunately, making it possible to purchase gold and having gold used as currency leads to inflation, like Ohio said.
Coins seem like the best option out of five, really. Our PvP encounters, for the most part, are managed affairs that either clear the inventory or give a specific set of armor/weapons for use.
Permission Nodes seems interesting, but like you said, there’s not much to do… well, mob disguises would be cool (maybe do like what was done for 4th of July – bind the ability to a stick or something that checks for donor status then executes the command/ability). Personally, I wouldn’t want to see flying/invis/abuse since that opens the door for too much abuse (intentional or otherwise). I’m sure if I looked through Bukkit Dev I could find some cool stuff, but I don’t feel like it right now.
Access seems cool in theory, but let’s face it, people that want to build/make things together already do so. There are multiple cities/towns around the server that are access limited by various groups of people. About the only thing that would make something like that a real incentive would be if there was something unique/special that only and admin/mod could setup and normally wouldn’t (but that seems like what Final City is for).
Congress seems like a good idea, as well, but tbh it seems like everyone has a voice on how things are on the server. The idea of donators owning a “share” of the server is kind of neat, but then you get into things like how many shares are there to own/are there limits to how much one can own (avoid majority shareowner concept)/etc. Also, do you really want to deal with the idea of someone getting PO’d over what’s happening and threatening to do something stupid (like press legal action) because they bought a share and feel their entitled (it sound stupid, except it happens… and it becomes expensive for those that have to defend themselves from that stupidity).
Coder J
MemberSo still no unrestricted flame-spitting gatling dispensers? Darn!
Coder J
MemberFunnily enough, my fall back HD is a Western Digital (a smallish Scorpio Black); the replacement ry I ordered is a larger and faster Scorpio Black…. I got the Seasgate Momentus XT because it was supposed to be reliable. I’m getting no where in a hurry with Seagate (“Did you try booting in IDE mode?” “Yes, it goes STOP 0x7B super fast then.” “Have you updated the firmware?” “There isn’t a newer one.” “Put a boat on your head?” “OH COME ON!”) but XoticPC might offer me a credit or something, which would be cool since I’m 2 months out of their warranty.
Installed Windows and such already, going to image this bad boy before I go back to bed ;).
The lesson here, kids, is always try to have recent backups.
Coder J
MemberIs it sad when I saw your name I thought of this: http://www.youtube.com/watch?v=EIyixC9NsLI
Almost as bad as a cake left in the rain.
And I’ll never have that recipe again.
Coder J
MemberThis whole thing is pretty cool (although it’s funny to see the Yoggcast guys basically turn into schoolboys); my understanding, however, is UgoCraft crashes the client… a lot.
Maybe once they fix the stability issues I’ll put it on my test server so we can play with it.
Coder J
MemberWell… there are exceptions to the rules (at least, regarding new blocks/entities); with Bukkit it is possible to ‘cheat’ and treat some blocks as different (or combinations of blocks), which has been made easier since we can now attach metadata to blocks and entities (I’m still playing around with this). Spout, which can use Bukkit plugins, has it’s own client wrapper which allows for new blocks and textures without a lot of client-side mucking about…. but it’s still a pain since you have to make sure players use the Spoutcraft client (still seems to have a lot of issues, or at least to me).
Coder J
MemberFor the server, adding click-on actions is pretty easy (intercept onClick or onInteract events, don’t have the API in front of me). Adding blocks is more problematic as that requires client modification as well as a server plugin (most servers don’t like doing that, as you now depend on the user installing the mod correctly and everything being updated pretty promptly or you get left behind the version curve).
Great example of plugins that work with interaction of blocks are WorldGuard (checks to see if a player has permission to interact with a block in an area, cancels the action if not), DeadBolt (using signs, checks to see if the player has permission to interact with objects, if not cancels the action), and Stargate (sign is clickable to scroll through destinations, button used to only activate the gate but can now be connected to redstone to do other things…. still no redstone activation of the gate, though
).
I’m slowly updating my blog @ http://bukkit.coder-j.net/blog with how to write Bukkit plugins; one more on permissions, then I’m moving on to basic object interaction.
Coder J
MemberPart 3 is up. I think my style changed… let me know if for the better or worse.
One more part and we can close the book on /helloworld finally…. move on to events and working with the actually environment of Minecraft.
Coder J
MemberI’m playing as well
CoderJ#1450Got Act I down…. thought we went OCD on it but evidently there’s a lot that can be missed :\
BTW – Experiment has been concluded: Diablo 3 can be played while sleeping, however, results ranged from awesome sauce base to omg-fireburns-whydidn’tyoumove!
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This reply was modified 13 years ago by
Coder J.
Coder J
MemberLike using buttons as combo-lock style, Encryptic?
I might abandon Ant Farm for a bit to make a large labyrinth/puzzle. I’ve been making so much glass my eyes are now clear
Coder J
MemberCoder J
MemberBeen discussed already here; not the same one, I realize, but it’s PVP Survival with puzzles/limited resources.
Coder J
MemberNot posting in the forum because I have a little more control with using my site; found out the other day there is a 3 edit maximum on forum posts ;). Plus I can use my own syntax highlighter plugin and add some various dressings to the site.
Besides, if we post code in these forums constantly we’ll start putting the normals to sleep.
On that note… Part 1 of /helloworld is up. I know I need to edit it (I originally wrote the series as a big long post, but it feels better to split it into a basic plugin shell then the actual command).
Coder J
MemberCoderJ, electrician and programmer by trade. Been playing Minecraft since alpha, but only recently really got into multiplayer (for some reason, creative MP didn’t appeal to me). I haven’t built much on the server yet; a small home in delta, a larger complex in Gamma (with the outline of the hotel/tower I’m building laid down in the new area), School of Redstone, and Grand Central (tbh, I had a lot of help from PK with the School and Grand Central).
Right now, I’m in the desert slaving away on a project… or dying a lot.
When I’m not on MC, chances are I’m leveling in WoW or playing various other games (just grabbed Unstoppable Gorg from Humble Indie Bundle, been playing Tribes: Ascend, and I like to dabble into the other plethora of games I have downloaded from Steam but haven’t played… cursed winter sale…)
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This reply was modified 13 years ago by
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