Reply To: Team Crafting PVP Mode

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The compass-to-base idea would only work in a randomly generated terrain. Same if the materials are gathered from the world. I’m not sure if this is desirable or not. It’s just as possible to have a large area with predefined structures, each containing a piece of the recipe (or contraption). It would certainly make the game much more replayable instead of event orientated. Not sure which you’re going for.