That’s similar to a cooldown, which technically we can already do with phatloots, but it SPAWNS items and I don’t want that. The problem is I’d want to be able to handle chest events, and I just can’t do that yet with CH. I could store the items in a database, but where’s the fun in that. Maybe I’ll just do it all in redstone and dispensers. 🙂
I still like the idea of a cooldown for PhysicalShop, but maybe I’m thinking about alternative uses too much. I’d like the ability to prevent people from buying out my whole stock — “limit 1 per customer” type of deal.